Dean Browning, Male Human [Permalink]
Personal [hide]
Description: An older man who is dressed in earthy colors with a blue and red handkerchief worn on his left side, he is not a threatening figure. He has a very tight haircut. His fierce blue eyes like to dwell on things.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a minor phobia of water and hates getting wet.
History: He was born to loving parents in a slum to the east. After coming to the age of reason, Dean took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is wracked by social anxiety; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Secretive, Fearful. Bonds: Poor, Family. Occupation: Mason
Voice: French accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: Just what you see.
Heward Wheatley, Male Human [Permalink]
Personal [hide]
Description: A 6'6" northern man, he usually wears his blue robe and has his dagger always slung over his shoulder. His hair is auburn and very short. His hazel eyes peer out from beneath his feathered blue hat.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He would rather hide behind his crafts than deal with other people.
History: Born in the north his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his old friends; and he has comitted a past crime that haunts him to this day
Ideals: Joker, Artistic. Flaws: Shy. Bonds: Poor, Nature. Occupation: Shoemaker
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Bernard Rylan, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a worn and beaten armor. His silver hair is still thick. He wears large thick round spectacles.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is harsh and unforgiving.
History: Bernard was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants to meet his childhood hero; and to unite with his sister
Flaws: Disease, Antagonistic, PTSD. Bonds: Family, Adventurer. Occupation: Jeweler
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. 1 Thunderstones. 1 Tanglefoot bags. 1 Tanglefoot bags.
Hubert Quinton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He has the majority of his body covered in plate. His red hair is cut short with large spiked bangs in the front. His green eyes lackadaisically let the world flow into them.
Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Hubert studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.
Motivation: To be a Sage again; and sabotage a competitor
Ideals: Philantrophist, Gifted. Bonds: Job, Rich. Occupation: Shoemaker
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Freshwater pearl (5 gp). 1 Minor magic item.
Clerebold Wedgwood, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he sports blue clothing, slightly heavier than average wear. He has a very tight haircut. He has violet eyes and a blue hat with a green feather.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Clerebold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of a Stylist, who enjoyed hunting, Clerebold was taken on many hunting expeditions. Clerebold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of brigands.
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Unemployed
Voice: Australian accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 60 pp.
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