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Advanced [show]


Gerald Bentham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized green coat. He has a very tight haircut. He has several tiny opal earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the east to a Bather, Gerald learned a great deal about his father's area of expertise. A gifted student he started as a Cartwright, but he got bored and became a Bather. He has drifted from career to career and currently works as a Bather.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and expand his business

Ideals: Joker, Gifted. Bonds: Rich, Job. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Gerald Bentham, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)18 (+4) 10 (+0)10 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Aquan, Druidic
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. Fire opal pendant on a fine gold chain (400 gp). Silver comb with moonstones (700 gp). Old masterpiece painting (400 gp). 1 Masterwork Musical instrument. 1 Bullseye lantern.


Social Check DCs


Kody Stratford, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears pastel leather gloves, a pastel jacket, and tight pants. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent mother; and he has decided he is irredeemable

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Kody Stratford, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 8 (-1)16 (+3)
Skills Animal Handling +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Robert Paxton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His head has been shaved. His eyes are likewise green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Robert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Performer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Robert Paxton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Lewis Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His ears are large.

Personality: He is extraordinarily eccentric. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. Lewis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lewis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture.

Flaws: Ugly, Insane. Bonds: Rich, Immigrant, Criminal record. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Lewis Winthrop, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: Rose (20 gp). Peridot (20 gp). Obsidian (6 gp).


Social Check DCs


Guy Clinton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses like a well dressed Priest does. His white hair is still thick. His green eyes peer out from beneath his Stetson white hat.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Priest.

Motivation: He is currently in port desperately looking for someone to get him out; and many goblins want him driven away

Bonds: Job, Enemies, Slave, Rich, Nature. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Guy Clinton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)17 (+3) 10 (+0)10 (+0)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1100 sp. 3 Thunderstones. 2 Holy water.


Social Check DCs

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