Kyle Shelly, Male Human [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is cut close to his head. His eyes are hazel and catlike.
Personality: He is calm most of the time but flees social interaction. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Actor soon after.
Motivation: A strong sense of loyalty to Human people; and to be a shipwright again
Ideals: Justice, Artistic. Flaws: Shy, Racist. Bonds: Job. Occupation: Actor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 17000 cp. Golden yellow topaz (500 gp). Hematite (14 gp). Violet garnet (500 gp).
Hubert Byron, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. His hair is short and chestnut. He wears crescent spectacles with a black brim.
Personality: He is calm most of the time but flees social interaction. He is obsessed with finding treasure.
History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Masseuse
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Don Leighton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a red poncho over his likewise colored trousers and shirt. His blonde hair is kept up in a ponytail inside a deerstalker hat. His thin eyebrows rest above his beady hazel eyes.
Personality: He will rave to anyone who will listen. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic, Philantrophist. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Cook
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 500 gp.
Cory Crawford, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a card on it. His hair is white and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He became a Layabout soon after.
Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world
Ideals: Artistic, Logical. Flaws: Addict. Bonds: Job. Occupation: Layabout
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 18000 cp.
Roger Merton, Male Human [Permalink]
Personal [hide]
Description: He wears green trousers with tan and grey striped suspenders. He wears various colorful collared shirts, and he perpetually has his club ready. He keeps his black hair in a flapper bob. His eyes are gray and beady.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the south, but his parents moved at a very young age to the north. His divine abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Sellsword
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!