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Advanced [show]


Chad Rutherford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a bow. He has a auburn handlebar mustache and slicked back auburn hair. His gray eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Chad lived on a farm with his mother, near the main road leading to a nearby town. Cursed with unlife at a very young age, Chad has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Impeccable, Philantrophist. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Chad Rutherford, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Elton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His moppish silver hair is in a traditional bowl cut. His eyes are blue and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a great chef.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is his passion; and someone believes him a fraud

Ideals: Joker, Gifted, Fighting. Bonds: Attractive, Adventurer, Enemies. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Trym Elton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp. Red-brown spinel (50 gp).


Social Check DCs


Charles Ridley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a tight fitting pastel shirt and pants. Beneath his clothing is a huge mess of scar tissue. His silver hair is braided into rings. His blue eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Charles was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural human artifacts is his passion

Ideals: Passionate. Bonds: Slave, Has a crush, Adventurer, Attractive. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Charles Ridley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 cp. Black star sapphire (1100 gp). Rich purple corundum (1100 gp). White opal (1100 gp). 1 Minor magic item.


Social Check DCs


Reynard Palomarez, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears skinny pants and wears a brown and red robe with the hood down. His right hand appears badly burned and disfigured. His white hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.

History: He was born on a small isolated farm. Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Shy, Insane, Antagonistic. Bonds: Nature. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Reynard Palomarez, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Athletics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish red hair is in a traditional bowl cut. He has a dull look in his green eyes.

Personality: He dislikes all the random violence that takes place in the east. Energy wise he seems alert and responsive.

History: He got into the Shepherd business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Pacifist, Professionalism. Bonds: Adventurer, Job, Mentor. Occupation: Shepherd

Voice: Raspy

Attributes [hide]

Thomas Colton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)8 (-1) 11 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Solid gold idol (900 gp). Brass mug with jade inlays (100 gp). Silver ewer (60 gp).


Social Check DCs

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