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NPC Generator

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Advanced [show]


Everard Norton, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is greying and his face has many wrinkles. His green eyes are slightly larger than normal.

Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Everard Norton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1100 sp. 1 Half-Plate.


Social Check DCs


Randal Bradshaw, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He sports green clothing, slightly heavier than average wear. With a patchy blonde beard and wild blonde hair. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Revenge; and a deep hatred of illithids

Flaws: Ugly, PTSD. Bonds: Adventurer, Enemies, Immigrant. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Randal Bradshaw, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Silver comb with moonstones (800 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Adelard Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His red hair is unkempt and raggedy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Adelard Stapleton, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 10 (+0)5 (-3)
Skills Medicine +2, Performance -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Red spinel (120 gp). 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Hugh Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His golden hair is thinning but still full. His fierce brown eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a daughter. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Marshal again; and wishes to resurrect an old love

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: In love, Adventurer, Job. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Rodney, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)5 (-3) 13 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Drogo Colby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. He has a long black beard with little hanging trinkets. His eyes are a pleasant amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Seamstress business at a young age. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Seamstress.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Optimist, Gifted. Bonds: Attractive, Job, Family. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Drogo Colby, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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