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NPC Generator

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Advanced [show]


Richard Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with white and blue striped suspenders. He wears various colorful collared shirts. He has moderate length brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Richard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the south, but his parents moved at a very young age to the east. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: To protect his home; and to prove his worth to the world

Ideals: Extrovert. Flaws: Impulsive. Bonds: Immigrant, Criminal record, Guardian. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Richard Brixton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp. 6 Acid flasks. 2 Alchemist’s fire.


Social Check DCs


Everard Darby, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a green small hat and green clothes. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His eyes are gray and catlike.

Personality: He likes to make people angry or surprised. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Everard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Everard. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: A rival would like him out of the picture; and he'd like to take his coworkers down a peg

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Job. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Everard Darby, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)11 (+0) 11 (+0)8 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. An abacus with copper, silver and gold markers (120 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ralf Kensley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. His chestnut hair is cut short. His violet unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Ralf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Ralf's mother didn't care for him much, and the feeling was mutual. He has never given up on his music dream.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother

Ideals: Logical, Artistic. Flaws: Disease, Antagonistic. Bonds: Military. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Ralf Kensley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)16 (+3) 14 (+2)10 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Gnoll, Celestial
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Hugh Tyndall, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has wavy blonde hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: His religion dominates his actions.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Rich. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Hugh Tyndall, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)9 (-1) 16 (+3)8 (-1)
Skills Performance +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Banded agate (9 gp). Bloodstone (40 gp). Lapis lazuli (9 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Reed, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. His hair is white and curly. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Geoffrey embodies much of what other species detest in the Humans. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a plains tribe. As a young adult he joined a group advocating for an improvement in Human conditions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and to unite with his brother

Flaws: Antagonistic, Racist. Bonds: Rich, Nature, Family. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Geoffrey Reed, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 12 (+1)15 (+2) 10 (+0)18 (+4)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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