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NPC Generator

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Advanced [show]


Gerard Lindsay, Male Human [Permalink]

Personal [hide]

Description: This southern man is dressed in an above average manner. His clothes are grease stained in places. His red hair is kept up in a ponytail inside a small hat. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Flaws: Addict. Bonds: Attractive, Poor, Immigrant, Criminal record. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Gerard Lindsay, Male Human Fighter 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 6000 sp. Golden yellow topaz (800 gp). Carnelian (50 gp). Eye agate (9 gp). 1 Minor magic item.


Social Check DCs


Gilbert Warwick, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is knotted and matted. This amber eyed southerner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Gilbert Warwick, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 19000 cp. Jasper (60 gp). Eye agate (11 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Solomon Astley, Male Human [Permalink]

Personal [hide]

Description: He wears just a red suit. He is physically well-built. He wears a colorful flower in his white hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his father was called into army service. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Miller job and began his own company from there.

Motivation: He feels threatened by others.

Ideals: Logical. Flaws: Shy, Fearful. Bonds: Attractive, Military. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Solomon Astley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)9 (-1) 13 (+1)10 (+0)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large chestnut tufts of hair around his ears. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the east. He has chosen to use the inheritance that was left to him frivolously. He left for the east, certain he would find work there.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich, Immigrant. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Hugh Tickle, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 1 Good lock. 1 Silk rope.


Social Check DCs


Gomory Harlan, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and beady.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gomory was born the youngest of three triplets. Gomory was born on a far eastern plains where he grew up under the tutelage of his father, an expert Painter. He has drifted from career to career and currently works as a Painter.

Motivation: Regain custody of his son; and he's attracted to the pc

Flaws: Ugly. Bonds: Job, Family, Immigrant, Has a crush. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Harlan, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Sard (70 gp). Eye agate (11 gp). Aquamarine (300 gp).


Social Check DCs

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