Odo Crawford, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He is physically well-built. He has a auburn handlebar mustache and slicked back auburn hair. His brown eyes dart from person to person to random spaces in the air.
Personality: Overbrimming with self-confidence, Odo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Further he is a bit of a stoner and is frequently out of it.
History: Odo hails from a village terrorized by orcs. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Find a way to reverse the transformation of his brother; and meet up once more with his childhood friend
Ideals: Impeccable. Flaws: Addict. Bonds: Enemies, Adventurer, Family. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Auran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Everard York, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in an above average manner. He wears a colorful flower in his white hair. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a white middle class family as the only child. He worked as a nervous Crown-heir and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Further expansion of business; and balancing his hectic life and new crown-heir responsibilities is difficult
Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 11000 cp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Chain shirt.
Anthony Charlton, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Navigator. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His tongue was cut out and he uses sign language. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Spice Merchant, but he got bored and became a Navigator. He then took over the family business and is one of the better Navigator for hire.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and to be a spice merchant again
Flaws: Disease, Shy, Mundane. Bonds: Attractive, Job. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Alex Sharps, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a brown tunic with black highlights, and long brown pants that bunch up around his shoes. He keeps his blonde hair in a pixie cut. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 4 years old his parents immigrated from the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Dyer like his mother before him.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Bonds: Job, Immigrant, Rich, Adventurer. Occupation: Dyer
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 4 Thunderstones.
Heward Alton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His hair is always cut to a buzz. He wears an eyepatch.
Personality: He loves telling others what to do and how they should feel about things. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out east to avoid the crime he committed. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Opinionated. Flaws: Ugly, Secretive, Disease. Bonds: Criminal record. Occupation: Carpenter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 17 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 27000 cp. Banded agate (11 gp). Malachite (11 gp). 1 Minor magic item.
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