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Advanced [show]


Balimaar Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small mountains village. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: Wishes to resurrect an old love; and to prove his worth to the world

Flaws: Insomniac, Impulsive, Fearful. Bonds: Attractive, Nature, In love. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Balimaar Ramsey, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. Sard (80 gp). Chalcedony (80 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Anselm Axton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the east. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Addict, Depressed. Bonds: Attractive, Poor, Job. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Axton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)11 (+0) 15 (+2)17 (+3)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp.


Social Check DCs


Shane Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He has a slight overbite and is overall scrawny. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.

History: Born in the north to a Armorer, Shane learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Armorer like his father before him.

Motivation: To be a Apothecary again.

Flaws: Ugly, Greedy, Shy. Bonds: Job, Poor. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Shane Darby, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)14 (+2) 8 (-1)10 (+0)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Theobald Addington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair and beard is wavy and long. He has blue eyes and a brown hat with a yellow feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Bather job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Athletic, Justice. Flaws: Disease. Bonds: Job, Rich. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Theobald Addington, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)11 (+0) 10 (+0)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bertram Hackney, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tan leather gloves, a tan jacket, and tight pants. He wears a colorful flower in his brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. He has had some formal painting training, and achieved minor success. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid; and to get a good night's sleep

Ideals: Gifted, Artistic. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Bertram Hackney, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs

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