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Advanced [show]


Gerald Chatham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is braided into rings. His violet eyes are slightly larger than normal.

Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. His job bores him to no end. He has decided to make it more interesting.

History: The child of eastern immigrants he idolized his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerald Chatham, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trym Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries spears. He has styled his white hair well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. Trym was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trym decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Fighting, Athletic, Optimist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Interpreter

Voice: Smoker's lung

Attributes [hide]

Trym Sharps, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Lance Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. With a patchy black beard and wild black hair. His eyes are violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east, but his parents moved at a very young age to the north. He dropped out of school before completing his studies. Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He seems to be bored by most things; and wishes to resurrect an old love

Ideals: Logical. Flaws: Mundane. Bonds: Immigrant, Criminal record, In love. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lance Ansley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Balimaar Dryden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. He has a brown handlebar mustache and slicked back brown hair. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Hunter. Further he is a bit of a stoner and is frequently out of it.

History: He was raised by priests from a young age. A gifted student he started as a Locksmith, but he got bored and became a Hunter. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Ugly, Addict. Bonds: Poor, Job, Religious, Mentor. Occupation: Hunter

Voice: French accent

Attributes [hide]

Balimaar Dryden, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Adam Cromwell, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in red turtlenecks beneath a pastel coat with tan slacks. His golden hair is slicked back into a classic pompadour. His violet eyes dart from person to person.

Personality: He can speak with the recently deceased. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 12 years.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a miller and was forced into it by his family

Ideals: Gifted. Bonds: Attractive, Adventurer, Job, Family. Occupation: Miller

Voice: American accent

Attributes [hide]

Adam Cromwell, Male Human Fighter 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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