Patrick Alton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze, marred by teas. He wears his chestnut hair up in a very large beehive style do. He wears an eyepatch.
Personality: Patrick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.
History: Born in the north to a Armorer, Patrick learned a great deal about his father's area of expertise. He worked as a nervous Armorer and found it very stressful. He has worked as a Armorer like his father before him.
Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg
Ideals: Extrovert. Flaws: Ugly, Selfish. Bonds: Rich, Job. Occupation: Armorer
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Solomon Kelsey, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy green suit. He is physically well-built. He has wavy golden hair. His eyes are likewise hazel.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Solomon was born with his father's beautiful face. A freak accident while working with his Sage father left him crippled. He then took over the family business and is one of the better Farmer for hire.
Motivation: A deep hatred of goblins; and he is unsatisfied with his job
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Farmer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp.
Trey Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black deerstalker hat and black clothes. His chestnut hair is heavily combed to the left. His thin eyebrows rest above his beady green eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.
Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break
Ideals: Passionate, Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious. Occupation: Unemployed
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Silver chalice with lapis lazuli gems (70 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). 1 Masterwork Common Melee.
Anselm Winthrop, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. His white hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.
History: Anselm was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.
Motivation: To prove his worth to the world; and further expansion of business
Flaws: Antagonistic, Selfish, Impulsive. Bonds: Rich, Job, Nature. Occupation: Brewer
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Frederick Gresham, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His auburn hair and beard is wavy and long. His fierce blue eyes like to dwell on things.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. He moved out north to avoid the crime he committed. He struck the Spy job and began his own company from there.
Motivation: His spouse's relatives view him with great suspicion; and he loathes his own lifestyle
Flaws: Depressed. Bonds: Family, Job, Rich, Criminal record. Occupation: Spy
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 3 (-4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). Brass mug with jade inlays (600 gp). A silver and pearl hairclip (100 gp).
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