Drogo Walcott, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. He has a moderate pudge and is not very fit. He has moderate length black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk
Bonds: Job, Adventurer, Military, Immigrant, Slave. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved bone or ivory statuette (50 gp).
Bernard Blakely, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a blue vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his blue boots flare out at the collars. His tied-back hair is brown. His fierce gray eyes like to dwell on things.
Personality: He is overprotective of those who hire his services. He is a great chef.
History: Bernard was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to raise his children well; and to clean up the streets
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Family, Job. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Randal Emsworth, Male Human [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is brown and very short. His eyes, though not visible through his cowl, are gray.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the east to a Jeweler, Randal learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: An old rival family wants him found; and balancing his hectic life and new jeweler responsibilities is difficult
Ideals: Optimist. Bonds: Attractive, Poor, Family, Job. Occupation: Jeweler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Everard Anderton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a grey armored body suit, with a simple yellow line shooting up and back down. He has a long brown beard with little hanging trinkets. His skin is flawless and his violet eyes scan people very quickly.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Everard was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Glassblower. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Forgetful. Bonds: Attractive, Job, Religious. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1200 sp.
Gilbert Bradly, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a green collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His long black hair is drawn into a two foot long braid. His eyes are likewise amber. His teeth are white and perfect.
Personality: He hates Humans with a passion. As such he is filled with self loathing. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He has never given up on his poetry dream.
Motivation: Human compassion.
Ideals: Artistic, Athletic. Flaws: Racist. Bonds: Attractive, Military. Occupation: Slave Trader
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 10000 cp. 4 Antitoxin. 5 Acid flasks. 2 Smokesticks.
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