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NPC Generator

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Advanced [show]


Kyle Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright white and red, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Kyle was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Priest. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Logical. Flaws: Insomniac. Bonds: Rich, Attractive, Military, Immigrant. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Kyle Reid, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)16 (+3) 11 (+0)13 (+1)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Smoky quartz (80 gp).


Social Check DCs


Simon Hayley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears professional attire. He wears his hair in dreadlocks. His gray eyes are slightly larger than normal.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich eastern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Bonds: Attractive, Criminal record, Rich. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Simon Hayley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)8 (-1) 12 (+1)13 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Cory Middleton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a robe, a symbol of strength around his neck, and a warhammer on his belt. Beneath his clothing is a huge mess of scar tissue. His long brown hair reaches down to his waist. His gray eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Selfish. Bonds: Slave, Rich. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Cory Middleton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)11 (+0) 10 (+0)11 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Dustin Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. His hair, while still mostly red, has prominent grey streaks. His eyes are hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He struck the Brewer job and began his own company from there.

Motivation: To be a Butcher again; and he is content

Ideals: Fighting, Athletic. Flaws: Shy, Mundane. Bonds: Job, Debt. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Dustin Marleigh, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)5 (-3) 10 (+0)13 (+1)
Skills Athletics +4, Nature -1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Peter Clive, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey tunic with white highlights, and long grey pants that bunch up around his shoes. His chestnut hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Peter is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Peter studied abroad. After coming to the age of reason, Peter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Ugly, Insomniac, Depressed, Impulsive. Bonds: Religious. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Peter Clive, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs

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