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Advanced [show]


Cory Hale, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and tan handkerchief worn on his right side. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His tied-back hair is black. His eyes are a pleasant green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small forest village. His mother took him hunting and taught him how to get in the mind of other creatures. He has never given up on his writing dream.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Philantrophist, Artistic. Bonds: Nature, Criminal record. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Cory Hale, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 13 (+1)18 (+4)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 11000 sp. Blue quartz (5 gp). Violet garnet (600 gp). Banded agate (5 gp). Obsidian (5 gp). 1 Minor magic item.


Social Check DCs


Gomory Cotton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His head has been shaved. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gomory was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Secretive, Antagonistic. Bonds: Mentor, Job. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Gomory Cotton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)13 (+1) 14 (+2)7 (-2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Silver pearl (100 gp). Jet (100 gp).


Social Check DCs


Frederick Lindsey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. He has a chestnut handlebar mustache and slicked back chestnut hair. He is very pretty but has cold, dead eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was raised in a white middle class family as the only child. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Shy, Mundane. Bonds: Attractive, Enemies, Family. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Frederick Lindsey, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 14 (+2)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Randal Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. His skin is fair and his fingers are delicate and long. He has no hair. His eyes are green and beady.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Bradshaw, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Guy Compton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports brown clothing, slightly heavier than average wear. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Impeccable, Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Guy Compton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Athletics +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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