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Advanced [show]


William Royal, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bristling with hidden weapons, mostly longbows and lances. He has done his best to style his blonde hair to look like a famous performer. His blue eyes are slightly larger than normal.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a wizard, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. William was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. William decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Criminal record, Attractive, Mentor. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

William Royal, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 5 (-3)14 (+2)
Skills Medicine -1, Performance +4
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Guy Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his quarterstaff ready. His hair is always cut to a buzz. His brown eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He works hard and plays hard.

History: Guy was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and money/treasure

Ideals: Fighting, Passionate. Flaws: Hedonist. Bonds: Rich, Family. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Guy Wellington, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Henry Clifton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears silk and lounges about seductively. His black hair is heavily combed to the left. His green eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Adventurer, Mentor. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Henry Clifton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2500 sp.


Social Check DCs


Gunter Nash, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long red hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Impulsive, Shy. Bonds: Rich, Immigrant. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Gunter Nash, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 7 (-2)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Simon Dryden, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light yellow in addition to tight pants. His silver hair is lengthy. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Map Maker, his father struggled to pay the bills. His childhood dream was to be a Map Maker, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: He would like to get married and retire; and wants to open a new tavern

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Job, Family, Has a crush. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Simon Dryden, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs

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