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NPC Generator

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Advanced [show]


Guy Gresham, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely tan suit with red socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His red hair is kept up in a ponytail inside a deerstalker hat. He wears an eyepatch.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.

History: He was raised in a plains tribe. He struck it rich when he found rare goods in large quantities. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Rich. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Guy Gresham, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 2 Smokesticks.


Social Check DCs


Cory Yeardley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of crossbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long white hair reaches down to his waist. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.

History: Cory was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting. Flaws: Addict, Antagonistic, Fearful. Bonds: Attractive. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Cory Yeardley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Percival Brent, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He is portly but not overly obese. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Percival was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to raise his children well; and he is unsatisfied with his job

Ideals: Disciplined, Impeccable. Flaws: Ugly. Bonds: Family, Job. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Percival Brent, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Everard Nash, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered halberd and tarnished ceremonial dagger as well. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves dancing and to teach people dancing more than just about anything. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Artistic, Philantrophist. Flaws: Addict. Bonds: Military. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Everard Nash, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Smokesticks.


Social Check DCs


Godfrey Marlowe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a simple grey robe with white stripes complete with hood. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.

History: The child of southern immigrants he idolized his father. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He now travels the world, in search of power and loot.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Godfrey Marlowe, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)13 (+1) 17 (+3)10 (+0)
Skills Athletics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 300 gp. Brown-green garnet (120 gp). Black star sapphire (400 gp).


Social Check DCs

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