Geoffrey Fidget, Male Human [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He likes to wear ponchos typically of a light white in addition to tight pants. His hair is auburn and curly. He is baby faced.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gifted from a young age, Geoffrey studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Cynical, Shy, PTSD, Depressed. Bonds: Attractive. Occupation: Shipwright
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Manfred Burton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His right hand appears badly burned and disfigured. His chestnut hair is thinning but still full. He has several tiny aquamarine earrings on each ear.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born into a rich family. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Beggar
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
Solomon Coombs, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His red hair is greasy and uncared for. His ears are large.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with finding treasure.
History: Born in the west to a Tailor, Solomon learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. In the meantime he has taken over work as a Tailor and occasionally as a mercenary.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Rich, Adventurer, Job. Occupation: Tailor
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 90 pp. 1 Masterwork Uncommon Weapon.
Gerald Bristol, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his bastard sword ready. His brown hair is kept up in a ponytail inside a top hat. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Ideals: Fighting, Passionate, Entrepeneur. Bonds: Nature, In love, Rich. Occupation: Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Aldous Davenport, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is dressed in an above average manner. His hair is long and chestnut with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. He has gleaming, smiling brown eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments
History: When he was but 5 years old his parents immigrated from the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Butcher
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
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