Everard Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His hair is white and curly. He wears an eyepatch.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done he does not care how it got done.
History: Born in the east his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Professionalism. Flaws: Ugly, Antagonistic, Insane. Bonds: Poor. Occupation: Mortician
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10000 cp.
Wymar Sydney, Male Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears a black coat over a yellow low-cut shirt, and a broad hat upon his head. His white hair is lengthy. His violet unseeing eyes seem to look past you.
Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.
History: He was raised in a desert tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Nature, Religious. Occupation: Junk Dealer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Banded agate (16 gp). Chrysoberyl (120 gp).
Roger Sutton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He sports grey clothing, slightly heavier than average wear. His brown hair is slicked back into a classic pompadour. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister
Flaws: Depressed, Ugly. Bonds: Family, Nature. Occupation: Crown-heir
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 8 (-1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 18000 cp.
Geoffrey Carlyle, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. His long silver hair reaches down to his waist. His face is covered beneath a completely black helmet.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.
History: He is a Metallic Dragon in disguise. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Bowyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
Percival Harley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His brown hair and beard is wavy and long. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.
History: Percival was raised in a hard working conservative environment. Through the years after Percival was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Percival's father didn't care for him much, and the feeling was mutual. He became a Performer soon after.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Performer
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 8 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 6 Acid flasks. 1 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!