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NPC Generator

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Advanced [show]


Tim Beckwith, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his red hair up. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Tim Beckwith, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)13 (+1) 12 (+1)17 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Adelard Ramsey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green armored body suit, with a simple grey line shooting up and back down, and a wedding ring on his right hand. His brown hair is kept up in a ponytail inside a Stetson hat. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west to a Sculptor, Adelard learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He's since become an addict/alcoholic.

Motivation: To be a Apothecary again.

Flaws: Addict, Shy. Bonds: In love, Job. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Adelard Ramsey, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)16 (+3) 11 (+0)14 (+2)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Infernal, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 16000 sp.


Social Check DCs


Kyle Hartford, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and blue handkerchief worn on his right side. His brown hair and beard is wavy and long. His amber eyes are slightly larger than normal.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and he wants revenge against goblins

Ideals: Artistic. Bonds: Attractive, Military, Family, Enemies. Occupation: Fisher

Voice: German accent

Attributes [hide]

Kyle Hartford, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)11 (+0) 14 (+2)10 (+0)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. 1 Silk rope. 1 Superior lock.


Social Check DCs


Roger Milton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying white hair a little too much giving a sharp white color. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is obsessed with finding treasure.

History: A powerful necromancer made him what he is. A freak accident while working with his Layabout father left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Adventurer, Mentor. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Roger Milton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)15 (+2) 7 (-2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 8
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Peter Enfield, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. His small hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Peter has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and to prove his worth to the world

Flaws: Ugly, Depressed, Impulsive, Disease. Bonds: Immigrant. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Peter Enfield, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)16 (+3) 13 (+1)18 (+4)
Skills Nature +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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