Cory Prescott, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man dresses in white turtlenecks beneath a pastel coat with violet slacks. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: Stoic and calm, he prefers to meditate than take action. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a white middle class family as the only child. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in axe use. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and revenge
Ideals: Disciplined, Fighting. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Mayor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. Black pearl (200 gp).
Everard Blyth, Male Human [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his whip always slung over his shoulder. He is physically well-built. His long white hair is drawn into a two foot long braid. His violet eyes dart from person to person.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Humans.
History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Painter, but he was a colossal failure. Some 8 years later his spouse died after the birth of his son. Heartbroken, Everard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He has decided he is irredeemable; and further expansion of business
Flaws: Racist. Bonds: Job, Military, In love, Criminal record. Occupation: Shipwright
Voice: American accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1200 sp. Obsidian (11 gp). Golden pearl (90 gp). Obsidian (11 gp).
Trey Kitchur, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a yellow coat and is in decent physical shape. His white hair is slicked back into a classic pompadour. His eyes are green and beady.
Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the south his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Poor, Nature. Occupation: Herbalist
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 5 (-3) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Gomory Barclay, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this western man wears white painted combat armor at almost all times. He has moderate length brown hair. His eyes are amber and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often; and he seems to be bored by most things
Ideals: Athletic, Joker. Flaws: Shy, Mundane. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Rose (50 gp). 2 Tanglefoot bags.
Ralf Ashton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. With bright blonde hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: He is business-like. He takes instructions and follows them to the letter. He receives visions of the future at random moments
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 7 years.
Motivation: To be a Detective again.
Ideals: Professionalism, Gifted. Bonds: Rich, Job. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 17000 cp. Star rose quartz (70 gp). Alexandrite (300 gp). Violet garnet (300 gp).
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