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NPC Generator

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Advanced [show]


Reynard Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is still thick. His eyes, though not visible through his cowl, are violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with dancing.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Ideals: Athletic, Artistic. Flaws: Greedy. Bonds: Job, Nature. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Reynard Windsor, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)6 (-2) 13 (+1)8 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ernest Conway, Male Human [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered red stockings. He carries with him a set of shortspears on his belt, each one with a amethyst on the hilt. His hair is cut close to his head. He has a tattooed face.

Personality: Ernest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich northern family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting, Artistic. Flaws: Fearful, PTSD. Bonds: Rich. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Ernest Conway, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Superior lock.


Social Check DCs


Ralf Morton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy blonde hair. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered west to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is wracked by social anxiety; and retire the richest man in the west

Ideals: Optimist, Gifted, Entrepeneur. Flaws: PTSD, Fearful. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Ralf Morton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 6 (-2)13 (+1) 16 (+3)16 (+3)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Trym York, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His Stetson hat is riddled with cuts and holes. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Dyer like his mother before him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Trym York, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Wymar Beverly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is long and unkept. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.

History: He was born in the north, but his parents moved at a very young age to the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now mingles about in high society.

Motivation: He feels that his past leaves him morally obligated to help; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Military, Immigrant, Criminal record. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Wymar Beverly, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)10 (+0) 14 (+2)12 (+1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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