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NPC Generator

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Advanced [show]


Gilbert Brixton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green small hat and green clothes. His white hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are violet.

Personality: Aggressive, abrasive, and angry, Gilbert embodies much of what other species detest in the Humans. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic, Racist. Bonds: Poor, Adventurer, Military. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Gilbert Brixton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Shane Gentry, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green collared shirt and grey pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. His black hair is kept up in a ponytail inside a feathered hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He would like to get married and retire; and he's in love

Ideals: Joker. Flaws: Insane. Bonds: In love, Has a crush, Religious. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Shane Gentry, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Theodoric Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. His black hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Painter, who enjoyed hunting, Theodoric was taken on many hunting expeditions. After coming to the age of reason, Theodoric took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Theodoric Mitchell, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)16 (+3) 17 (+3)10 (+0)
Skills Insight +5, Nature +5
Senses Passive Perception 13
Languages Common, Auran, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Lapis lazuli (5 gp). Silver pearl (160 gp).


Social Check DCs


Bernard Rowley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears bulky tan painted plate armor. Beneath his clothing is a huge mess of scar tissue. His hair is chestnut, silky, and of moderate length. His eyes are brown and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Fearful. Bonds: Slave, Attractive, Religious. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Bernard Rowley, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Godfrey Landon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown shirt with thin yellow vertical stripes and pastel pants. His brown hair is long and unkept. His eyes are brown and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Ugly. Bonds: Military, Slave. Occupation: Shipwright

Voice: Speaks through clenched teeth

Attributes [hide]

Godfrey Landon, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)11 (+0) 14 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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