Kyle Stapleton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. His chestnut hair is still thick. His blue eyes have a joyful gleam in them most of the time.
Personality: A deeply religious man he believes everything happens for a reason. He works hard and plays hard.
History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break.
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Religious, Adventurer. Occupation: Ploughman
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 15000 cp. Rock crystal (40 gp). Azurite (11 gp). Azurite (11 gp).
Richard Stansfield, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black tunic with brown highlights, and long black pants that bunch up around his shoes. He wears his blonde hair up in a very large beehive style do. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the north to a Laborer, Richard learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 15 years.
Motivation: To reunite with his absent mother; and he uses money and sex appeal to get what he needs
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Job, Rich, Family. Occupation: Laborer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2200 sp. Moss agate (5 gp). Blue star sapphire (700 gp).
Henry Eastoft, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears skinny pants and wears a black and pastel robe with the hood down. He wears a wide-brimmed hat to cover his moderate length golden hair. His eyes are green and beady.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Family. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 7 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 1 Minor magic item.
Charles Altham, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His gray eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Charles lived on a farm with his mother, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Seeks redemption; and wants his loneliness to end
Ideals: Entrepeneur. Bonds: Has a crush, Family, Nature, Criminal record. Occupation: Fletcher
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 14000 cp.
Conrad Branson, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he typically wears violet cloth garments or leather armor. He wears his hair in dreadlocks. His ears are large.
Personality: He dislikes all the random violence that takes place in the west. He is obsessed with his god.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His childhood dream was to be a Mortician, but he was a colossal failure. He has drifted from career to career and currently works as a Dilettante.
Motivation: Sabotage a competitor.
Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Religious, Job. Occupation: Dilettante
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 6 (-2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan, Elven, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +5
Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
