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Advanced [show]


Arnold Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green tunic with black highlights, and long blue pants that bunch up around his shoes. His black hair is still thick. His eyes are hazel and beady.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arnold took refuge in the large cave and found the beat up falchion and armor he uses now. He became a Roofer soon after.

Motivation: To get a good night's sleep; and expand his business

Ideals: Artistic. Flaws: Ugly, Shy, Insomniac. Bonds: Nature, Job. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Arnold Deighton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 17 (+3)12 (+1)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 30 pp. Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Theodoric Ryland, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a tan suit, brown shirt, and green tie. He wears his brown hair down. His hazel eyes peer out from beneath his wide-brimmed tan hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Human conditions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Philantrophist, Entrepeneur. Flaws: Secretive, Racist. Bonds: Criminal record. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Theodoric Ryland, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)8 (-1) 14 (+2)9 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Hugh Brandon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He has the majority of his body covered in plate. He has a hunchback. His silver hair is singed and shortened. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A true patriot, Hugh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 4 years old his parents immigrated from the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Hugh Brandon, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)16 (+3) 16 (+3)9 (-1)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Celestial, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Guy England, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. His white hair is heavily combed to the left. His skin is flawless and his amber eyes scan people very quickly.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content.

Ideals: Fighting, Persistence. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Slave Trader

Voice: Rolls R's

Attributes [hide]

Guy England, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Wymar Tickle, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large blue jacket. With a patchy black beard and wild black hair. He has several tiny topaz earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Wymar hails from a village terrorized by orcs. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: Money/treasure; and wishes to resurrect an old love

Flaws: Shy, Insomniac. Bonds: Rich, Enemies, In love. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Tickle, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Arcana +5, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Bloodstone (40 gp). Iolite (40 gp).


Social Check DCs

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