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NPC Generator

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Advanced [show]


Gomory Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. His brown hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels threatened by others; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Impulsive, Fearful. Bonds: Nature, Criminal record. Occupation: Gardener

Voice: Slurs words

Attributes [hide]

Gomory Clinton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anselm Tatum, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in an above average manner. He wears a deerstalker hat to hide his balding. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is irascible and easily irritated. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised by priests from a young age. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Anselm's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Body Guard

Voice: Hollow voice

Attributes [hide]

Anselm Tatum, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 6 (-2)10 (+0)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp. Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp).


Social Check DCs


Godfrey Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a brown scarf, and he perpetually has his longbow ready. His blonde hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Fighting, Gifted. Bonds: Attractive, Guardian, Religious. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Godfrey Allerton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)7 (-2) 10 (+0)15 (+2)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2800 sp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Theodoric Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is auburn. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Theodoric never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Flaws: Antagonistic. Bonds: Attractive, Poor, In love, Immigrant. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Theodoric Hornsby, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)8 (-1) 13 (+1)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. Coral (80 gp). Bloodstone (60 gp). Golden pearl (80 gp). Chrysoprase (60 gp).


Social Check DCs


Clerebold Ashton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. Around other people he will do his best to conceal his emotions and appear jolly.

History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and to unite with his brother

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Has a crush, Family. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Clerebold Ashton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 17 (+3)8 (-1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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