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NPC Generator

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Advanced [show]


Arnold Kitchur, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His auburn hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north to a Dyer, Arnold learned a great deal about his father's area of expertise. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Dyer.

Motivation: Expand his business; and meet up once more with his childhood friend

Ideals: Opinionated. Bonds: Slave, Job, Military, Adventurer. Occupation: Dyer

Voice: Indian accent

Attributes [hide]

Arnold Kitchur, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 13 (+1)9 (-1)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Anselm Stratford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. His long brown hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also hits on women, regardless of circumstances.

History: He was born in the east. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and he wants to get laid

Flaws: Selfish. Bonds: Attractive, Immigrant, Has a crush, Religious. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Anselm Stratford, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2 Smokesticks.


Social Check DCs


Henry Cooper, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears rags and sports a simple walking cane. His white hair is knotted and matted. His hazel eyes peer out from beneath his Stetson yellow hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: A powerful necromancer made him what he is. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Doctor soon after.

Motivation: To be a Architect again.

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Poor, Job, Mentor. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Henry Cooper, Male Human Fighter 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)11 (+0) 17 (+3)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Patrick Graham, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fitting clothing which further accentuates his frame. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His eyes are blue.

Personality: He loves telling others what to do and how they should feel about things. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Opinionated. Bonds: Attractive, Slave, Rich, Job. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Patrick Graham, Male Human Fighter 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +6, Athletics +5
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 3000 sp.


Social Check DCs


Reynard Brandon, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He is portly but not overly obese. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business; and further expansion of business

Ideals: Justice, Gifted. Flaws: Shy, Racist. Bonds: Job. Occupation: Knight

Voice: Slurs words

Attributes [hide]

Reynard Brandon, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 80 pp. Amethyst (120 gp). Tiger eye turquoise (10 gp). 1 Minor magic item.


Social Check DCs

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