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Advanced [show]


Everard Adley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his trident. His silver hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Everard was born with his mother's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Ideals: Justice. Flaws: Cynical. Bonds: Attractive, Criminal record. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Everard Adley, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Gerard Allerton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. He has amber eyes and a green hat with a yellow feather.

Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the west his family was never financially stable. His family was turned out during the war. He and his family wandered west to less war torn lands. He has dedicated himself to building a better trade route.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Insane, PTSD. Bonds: Adventurer, Poor. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Allerton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp. 1 Banded mail. 1 Banded mail.


Social Check DCs


Nicholas Ridley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: Nicholas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Artistic, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Nicholas Ridley, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 13 (+1)9 (-1)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anthony Mitchell, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is unkempt and raggedy. His blue eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Anthony is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Anthony was born in the west. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Scribe and was forced into it by his family.

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Anthony Mitchell, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. Amber (130 gp). Amber (130 gp). Blue quartz (6 gp).


Social Check DCs


John Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. He has a silver handlebar mustache and slicked back silver hair. His eyes, though not visible through his cowl, are green.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

John Eastaughffe, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)14 (+2) 14 (+2)16 (+3)
Skills History +4, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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