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NPC Generator

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Advanced [show]


William Enfield, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. He wears his white hair up in a very large beehive style do. His hazel eyes dart from person to person.

Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Farmer, his father struggled to pay the bills. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is a bit of a kleptomaniac.

Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

William Enfield, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. White opal (900 gp). Star rose quartz (50 gp).


Social Check DCs


Anselm Atherton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, tan cloak, and a wedding ring on his right hand. He is bald on top and has large black tufts of hair around his ears. His eyes are hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Anselm hails from a village terrorized by gnolls. His first spouse was a Barkeep, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: His spouse's relatives view him with great suspicion; and revenge

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Job, Enemies, Family. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Anselm Atherton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Guy Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.

History: The child of a Butcher, who enjoyed hunting, Guy was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Guy Bradshaw, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp. Red spinel (150 gp). Pink pearl (150 gp).


Social Check DCs


Dean Shipley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears just a black suit. His white hair is lengthy and is close to two feet long. His green eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Bowyer. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his father was called into army service. He was taken from his home at a very young age. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: Regain custody of his son; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Bonds: Job, Military, Slave, Family. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dean Shipley, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)17 (+3) 10 (+0)14 (+2)
Skills Arcana +5, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Old masterpiece painting (400 gp).


Social Check DCs


Miles Clare, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: To clean up the streets; and wants to work out more often

Ideals: Philantrophist, Fighting. Bonds: Attractive, Poor. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Miles Clare, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 4 Alchemist’s fire. 4 Holy water.


Social Check DCs

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