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NPC Generator

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Advanced [show]


Gomory Altham, Male Human [Permalink]

Personal [hide]

Description: This southern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. He keeps his golden hair in a flapper bob. His fierce blue eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gomory was raised in a hard working conservative environment. A freak accident while working with his Guard mother left him crippled. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Gomory Altham, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Solomon Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of death around his neck, and a whip on his belt. His auburn hair is braided into rings. His eyes are likewise violet. His teeth are white and perfect.

Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Attractive. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Solomon Emsworth, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 9 (-1)11 (+0)
Skills Perception +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Azurite (15 gp).


Social Check DCs


Nicholas Whitby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple blue robe with green stripes complete with hood. He is an epitome of beauty. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are passionate and lively.

Personality: He is mildly Human supremacist, though he does not identify as such. He would rather hide behind his crafts than deal with other people.

History: He was born in the north, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and he feels threatened by others

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Attractive, Immigrant. Occupation: Bookbinder

Voice: Tuts and clicks tongue

Attributes [hide]

Nicholas Whitby, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)18 (+4) 13 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Terran, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Robert Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his brown hair well, parting it to the left. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Robert was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Job. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Robert Skelton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 8 (-1)11 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Manfred Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear yellow pants and tee shirts. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 6 years old his parents immigrated from the north. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently gotten a pet goose that steals things from people.

Motivation: Meet up once more with his childhood friend; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Fearful. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Manfred Graeme, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)17 (+3) 16 (+3)15 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 13
Languages Common, Ignan, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Peridot (50 gp).


Social Check DCs

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