Nicholas Halsey, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.
History: He got into the Farmer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business; and sabotage a competitor
Ideals: Passionate, Artistic. Bonds: Attractive, Immigrant, Job. Occupation: Farmer
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 6000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). 1 Half-Plate. 1 Banded mail. 1 Breastplate.
Aldous Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. He has a long chestnut beard with little hanging trinkets. His eyes are likewise hazel.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. Days after completing his studies, news broke out that his hometown was attacked by brigands. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Enemies, Adventurer. Occupation: Weaver
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 6 (-2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 3000 cp. A roughly beaten golden orb (70 gp). Brass mug with jade inlays (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Gilbert Stanford, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His hair, while still mostly blonde, has prominent grey streaks. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Gilbert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Beggar, but he was a colossal failure. He inherited the family business which he has now maintained for 6 years.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Shy. Bonds: Military, Rich, Job. Occupation: Carter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Justin Rayden, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. With a patchy golden beard and wild golden hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He has always had a great fascination with Human culture. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born the only child of a wealthy merchant. After coming to the age of reason, Justin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Doesn't want to be a Engraver and was forced into it by his family; and an old rival family wants him found
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Racist. Bonds: Family. Occupation: Engraver
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 6 (-2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp. 1 Silk rope. 1 Climber’s kit. 1 Superior lock.
Lance Morton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He sports black clothing, slightly heavier than average wear. His chestnut hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.
History: Gifted from a young age, Lance studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He inherited the family business which he has now maintained for 2 years.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Joker, Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 5 (-3) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. A roughly beaten golden orb (90 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp).
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