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NPC Generator

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Advanced [show]


Gunter Hale, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. His hair is cut close to his head. His violet eyes dart from person to person.

Personality: Gunter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.

History: He comes from a rich southern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Hedonist, Fearful. Bonds: Rich, Adventurer. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Gunter Hale, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 46000 sp. Hematite (12 gp). 1 Minor magic item.


Social Check DCs


Peter Graeme, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in tan turtlenecks beneath a blue coat with black slacks. His golden hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Mayor. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Mayor for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a ruler again

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Peter Graeme, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)10 (+0) 14 (+2)11 (+0)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Digby, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. He wears his black hair up. His blue unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and his religion dominates his actions

Ideals: Fighting, Philantrophist, Gifted. Flaws: Disease. Bonds: Rich, Religious. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Adelard Digby, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)15 (+2) 19 (+4)17 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 14
Languages Common, Giant, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Bernard Riley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a blue and grey handkerchief worn on his right side, and is pretty ugly. His head has been shaved. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a slaver, Bernard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Job, Adventurer. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Bernard Riley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)17 (+3) 10 (+0)11 (+0)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Gerald Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He wears a small hat to cover his moderate length silver hair. His violet eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.

History: Born in the south his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Shy, Addict. Bonds: Poor, Adventurer. Occupation: Knight

Voice: American accent

Attributes [hide]

Gerald Yardley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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