Dean Weld, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears skinny pants and wears a grey and green robe with the hood down, marred by beers. His hair, while still mostly golden, has prominent grey streaks. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.
History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the south
Ideals: Gifted. Flaws: Ugly, Disease, Selfish. Bonds: Mentor. Occupation: Bounty Hunter
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Hunter Springfield, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. His brown hair is cut jaggedly and amateurishly. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, he is a well trained Knight. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He struck the Knight job and began his own company from there.
Motivation: To be a Healer again; and wishes to resurrect an old love
Ideals: Artistic. Bonds: Attractive, Job, In love. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Arnold Addington, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a large grey jacket. He wears a broad hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to loving parents in a slum to the north. A gifted student he started as a Servant, but he got bored and became a Spy. He now spends his time doing works of charity.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Slave. Occupation: Spy
Voice: Squeaky
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1400 sp.
Reynard Garfield, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears a sleeveless long coat of deep white leather and dull red iron scale mail. He has moderate length brown hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Addict, Shy. Bonds: Adventurer, Religious. Occupation: Mayor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Percival Heiser, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. His black hair is greasy and uncared for. His face is covered beneath a completely black helmet.
Personality: Eccentric and domineering, Percival will drive conversation. Further he is a bit of a stoner and is frequently out of it.
History: The child of southern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Shoemaker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 24000 sp. Deep blue spinel (400 gp). 1 Minor magic item.
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