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Advanced [show]


Henry Deighton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear blue pants and tee shirts. His hair is silver and very short. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by giants. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Artistic. Bonds: Enemies, Nature, Family. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Henry Deighton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp. 1 Silver holy symbol. 1 Hourglass.


Social Check DCs


Trey Carlyle, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of ceremonial daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is lengthy and is close to two feet long. His brown eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Trey Carlyle, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)10 (+0) 6 (-2)11 (+0)
Skills Animal Handling +0, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Balimaar Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has dyed his greying blonde hair a little too much giving a sharp blonde color. This amber eyed northerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence, Gifted. Flaws: Insomniac. Bonds: Attractive, Poor, Criminal record. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Balimaar Oakley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Don Blackwood, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Detective does. He has a white handlebar mustache and slicked back white hair. His eyes are hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the north, but his parents moved at a very young age to the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Detective and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined, Logical. Flaws: PTSD. Bonds: Job, Immigrant. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Don Blackwood, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kody Livingstone, Male Human [Permalink]

Personal [hide]

Description: This eastern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His hair is auburn and curly. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Kody was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kody's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Kody Livingstone, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)17 (+3) 14 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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