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Advanced [show]


Peter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He is an epitome of beauty. He sports a flattop hair cut. His eyes are a pleasant brown.

Personality: Eccentric and domineering, Peter will drive conversation. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Extrovert, Persistence. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Peter Wilberforce, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Reynard Yardley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. With bright auburn hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by goblins. Reynard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Revenge; and he wants revenge against goblins

Flaws: Forgetful. Bonds: Attractive, Has a crush, Religious, Enemies. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Reynard Yardley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)10 (+0) 7 (-2)12 (+1)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Chrysoberyl (80 gp). Pink pearl (80 gp). 1 Masterwork Musical instrument.


Social Check DCs


Bertram Tattersall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Immigrant, Attractive, Poor. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Bertram Tattersall, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Manfred Badger, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a robe, a symbol of luck around his neck, and a warhammer on his belt. He has a small bristly mustache and wavy red hair. His violet eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Stylist, who enjoyed hunting, Manfred was taken on many hunting expeditions. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: Retire the richest man in the east.

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Nature. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Manfred Badger, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 10 (+0)16 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Miles Harrington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a violet collared shirt and blue pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His tied-back hair is black. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a crush on the local Carpenter; and he would like to get married and retire

Ideals: Athletic, Entrepeneur. Flaws: Addict. Bonds: Guardian, Has a crush. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Miles Harrington, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).


Social Check DCs

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