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NPC Generator

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Advanced [show]


Godfrey Hale, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports brown clothing, slightly heavier than average wear. He wears a deerstalker hat to cover his moderate length blonde hair. His eyes are green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in a small desert village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels that his past leaves him morally obligated to help; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Disease, Insane. Bonds: Criminal record, Nature. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Godfrey Hale, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 16 (+3)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 12000 sp. Sard (50 gp). Deep green spinel (40 gp). 1 Minor magic item.


Social Check DCs


Everard Stansfield, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear flannel. His hair is brown and very short. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He became a Dyer soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Bonds: Job, Nature, Slave. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Everard Stansfield, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)15 (+2) 15 (+2)18 (+4)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Alexandre Tyndall, Male Human [Permalink]

Personal [hide]

Description: This western man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His auburn hair is long and unkept. He has blue eyes and a tan hat with a blue feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Doctor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alexandre Tyndall, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)15 (+2) 8 (-1)17 (+3)
Skills Insight +1, Intimidation +5
Senses Passive Perception 9
Languages Common, Terran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


William Denholm, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown costume with the symbols of death on his torso. He has moderate length auburn hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

William Denholm, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)10 (+0) 3 (-4)12 (+1)
Skills Performance +3
Senses Passive Perception 6
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nicholas Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His auburn hair is matted, messy, and big. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nicholas Hackney, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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