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NPC Generator

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Advanced [show]


Lewis Carlyle, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears pastel leather gloves, a pastel jacket, and tight pants. He has done his best to style his white hair to look like a famous performer. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful necromancer made him what he is. Like his father and his brother before him, after school he went straight into learning to become a Courier. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Courier

Voice: Boston accent

Attributes [hide]

Lewis Carlyle, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 16 (+3)17 (+3)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Ernest Bentley, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man likes to wear ponchos typically of a light brown in addition to tight pants. With a patchy chestnut beard and wild chestnut hair. This blue eyed westerner is not easily forgotten.

Personality: He is happy with his job as a Masseuse. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.

History: Ernest was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better kind of golem.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult.

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Nature, Adventurer. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Ernest Bentley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. 1 Banded mail.


Social Check DCs


Thomas Walcott, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy red suit and is in decent physical shape. His hair is short and blonde. His fierce violet eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thomas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thomas. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he feels threatened by others

Flaws: Fearful. Bonds: Attractive, Rich, Criminal record. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Walcott, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)13 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Percival Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a green small hat and green clothes. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He has shaved his head bald. He has green eyes and a green hat with a pastel feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Servant arts, while his father instructed him in etiquette, music and courtly manner. In his 12th year, his parents were killed by a orcs raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He wants revenge against orcs; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Secretive. Bonds: Rich, Enemies, Family. Occupation: Servant

Voice: Whispers

Attributes [hide]

Percival Milton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)7 (-2) 16 (+3)10 (+0)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Hunter Camden, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a green coat over a black low-cut shirt, and a small hat upon his head. He sports a long brown beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Hunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: A strong sense of loyalty to Human people; and money/treasure

Flaws: Cynical, Hedonist, Racist. Bonds: Rich, Adventurer. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Hunter Camden, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Stealth +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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