Hunter Langdon, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Shoemaker. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His gray eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and he loathes his own lifestyle
Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Adventurer, Poor. Occupation: Shoemaker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Undercommon
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple +3
Possessions: Deep blue spinel (900 gp). Peridot (60 gp). Aquamarine (900 gp). Onyx (60 gp). 1 Minor magic item.
Odo Chatham, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. His white hair is still thick. His eyes are likewise green.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Pacifist, Gifted. Bonds: Rich, Immigrant, Criminal record. Occupation: Farmer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1300 sp.
Miles Royston, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. His tied-back hair is silver. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he acts the brute, he is far gentler than he would appear. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in the north. A few years later when the west was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Athletic, Fighting. Bonds: Rich, Immigrant. Occupation: Jeweler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Hugh Everleigh, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his lance ready. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end his boredom.
Ideals: Fighting, Extrovert. Flaws: Depressed, Mundane. Bonds: Attractive. Occupation: Performer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. 2 Tanglefoot bags. 3 Antitoxin. 1 Alchemist’s fire.
Anselm Langdon, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears professional attire. He wears his blonde hair up in a very large beehive style do. This hazel eyed southerner is not easily forgotten.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses divination through singing.
History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. His first spouse was a Healer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, Adventurer, Family. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Draconic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
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