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Advanced [show]


Alexandre Wellington, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is renowned for his bright black suits and hats. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his white hair. He has amber eyes and a black hat with a violet feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Human people; and to be a farmer again

Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Attractive, Family, Job. Occupation: Shepherd

Voice: Hard of hearing, loud

Attributes [hide]

Alexandre Wellington, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 27000 sp. 1 Masterwork Musical instrument. 1 Spyglass.


Social Check DCs


Gerard Addington, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. He carries with him a set of greataxes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His Stetson hat is riddled with cuts and holes. His gray eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Fighting, Artistic, Professionalism. Flaws: Ugly. Bonds: Family, Slave. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Addington, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)9 (-1) 14 (+2)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Diggory Haley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a black and blue robe with the hood down. His black hair is cut jaggedly and amateurishly. His eyes are brown and beady.

Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many brigands want him driven away; and he wants revenge against brigands

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Fletcher

Voice: Rolls R's

Attributes [hide]

Diggory Haley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Cory Wharton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy blue pantaloons and a tan scarf. He wears a top hat to cover his moderate length chestnut hair. His gray eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Detective father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends; and wants to work out more often

Ideals: Athletic. Flaws: Fearful, Disease. Bonds: Slave, Adventurer. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cory Wharton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Randal Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He is portly but not overly obese. His white hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Detective in town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He inherited the family business which he has now maintained for 8 years.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Flaws: Shy, Antagonistic. Bonds: Job, Immigrant. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Randal Browning, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)14 (+2) 12 (+1)8 (-1)
Skills Performance +1, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs

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