Dustin Washington, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears baggy white pantaloons and a tan scarf, and his gloved hand is found clutching a kukri. His golden hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: Dustin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic. Flaws: Impulsive, Ugly. Occupation: Baker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp. Rose (80 gp). Bloodstone (80 gp).
Charles Reed, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with his god.
History: Charles was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.
Motivation: His religion dominates his actions; and to get a good night's sleep
Flaws: Insomniac, Antagonistic. Bonds: Attractive, Religious. Occupation: Unemployed
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Robert Rodney, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments
History: A powerful necromancer made him what he is. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Tanner
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 49 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 46000 sp. 1 Minor magic item.
Guy Lancaster, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple white robe with yellow stripes complete with hood. His white hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He got into the Gardener business at a young age. He has had some formal singing training, and achieved minor success. He then took over the family business and is one of the better Gardener for hire.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Artistic. Flaws: Insane. Bonds: Immigrant, Military, Job. Occupation: Gardener
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Wymar Cornish, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears a top hat to cover his moderate length silver hair. He wears an eyepatch.
Personality: Eccentric and domineering, Wymar will drive conversation. He has a minor phobia of water and hates getting wet.
History: He was raised by priests from a young age. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Religious, Mentor. Occupation: Dyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 3 Thunderstones. 4 Tanglefoot bags. 1 Everburning torch.
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