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NPC Generator

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Advanced [show]


Drogo Harrington, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears skinny pants and wears a blue and brown robe with the hood down. His red hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Miller, his father struggled to pay the bills. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Harrington, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bernard Ashton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears white trousers with yellow and green striped suspenders. He wears various colorful collared shirts. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: Eccentric and domineering, Bernard will drive conversation. He does not trust anyone and sleeps with one eye open.

History: He was raised in a mountains tribe. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Nature, Job. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Bernard Ashton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 11 (+0)9 (-1)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ernest Thackeray, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. His chestnut hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has never given up on his dancing dream.

Motivation: He wants revenge against dire rats; and he is greedy

Ideals: Artistic. Flaws: Forgetful. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Ernest Thackeray, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Chrysoprase (50 gp). Chrysoberyl (140 gp). 1 Minor magic item.


Social Check DCs


Ralf Ainsworth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He very much looks the part of a Bowyer. His white hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has all his life been fascinated with singing.

History: The child of a Actor, who enjoyed hunting, Ralf was taken on many hunting expeditions. A gifted student he started as a Actor, but he got bored and became a Bowyer. He struck the Bowyer job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Ralf Ainsworth, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Bertram Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is cut close to his head. His violet unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He enjoys reading and quiet.

History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Further expansion of business; and expand his business

Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Bertram Tickle, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 16 (+3)6 (-2)
Skills Insight +5, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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