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NPC Generator

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Diggory Clifford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a violet cloak and cross-gartered green stockings. He has a hunchback. His hair is always cut to a buzz. His eyes are brown and catlike.

Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Bookbinder job now, and dutifully fulfills any obligations he has.

Motivation: Revenge; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Job, Enemies. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Diggory Clifford, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)14 (+2) 14 (+2)17 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Alexandre Blackwood, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and dresses like a well dressed Banker does. His skin is also unnaturally pale. His white hair is kept up in a ponytail inside a deerstalker hat. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Detective, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult.

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Immigrant. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Alexandre Blackwood, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 13 (+1)8 (-1)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theodoric Copeland, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a white and green handkerchief worn on his right side. He wears his auburn hair down. This hazel eyed easterner is not easily forgotten.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved out north to avoid the crime he committed. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Criminal record, Adventurer. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

Theodoric Copeland, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Athletics +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


John Barney, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black tunic with blue highlights, and long brown pants that bunch up around his shoes, and is pretty ugly. He keeps his white hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: John hails from a village terrorized by goblins. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic. Bonds: Guardian, Enemies, Adventurer. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

John Barney, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Patrick Halsey, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail, he is not a threatening figure. His chestnut hair is kept up in a ponytail inside a broad hat. He has brown eyes and a black hat with a blue feather.

Personality: He is irascible and easily irritated. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the south his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Slave Trader.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Debt. Occupation: Slave Trader

Voice: Spanish accent

Attributes [hide]

Patrick Halsey, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 13 (+1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Breastplate. 1 Darkwood Shield.


Social Check DCs

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