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NPC Generator

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Advanced [show]


Lance Wheatley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His white hair and beard is wavy and long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. Further he is a bit of a stoner and is frequently out of it.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted druidic powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Lance Wheatley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. 1 Small steel mirror.


Social Check DCs


Raymond Bentley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a black costume with the symbols of the sun god on his torso, he is not a threatening figure. His chestnut hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: A skeptical and narcissistic man, Raymond's first love is himself. His second love is also himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Insane, Fearful. Bonds: Poor. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Raymond Bentley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 17 (+3)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Patrick Alton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. He has gleaming, smiling gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Patrick was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and to reunite with his old friends

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Job, Immigrant. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Patrick Alton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Tim Wallace, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a simple black robe with grey stripes complete with hood. His auburn hair is matted, messy, and big. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the east. A freak accident while working with his Body Guard father left him crippled. He left for the east, certain he would find work there.

Motivation: Regain custody of his daughter.

Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Tim Wallace, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)8 (-1) 14 (+2)13 (+1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Smoky quartz (50 gp). Tourmaline (60 gp).


Social Check DCs


Norman Compton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his black hair. His blue eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the south to a Ruler, Norman learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Ruler

Voice: Russian accent

Attributes [hide]

Norman Compton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Nature +3, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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