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Advanced [show]


Patrick Lancaster, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. His hair is short and auburn. He has a dull look in his hazel eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a necromancer, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Joker. Bonds: Job, Mentor, Religious. Occupation: Performer

Voice: Raspy

Attributes [hide]

Patrick Lancaster, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 700 sp. Eye agate (11 gp).


Social Check DCs


Jocelyn Addington, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tattered old clothes. His silver hair is cut short. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the east

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Jocelyn Addington, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)18 (+4) 8 (-1)6 (-2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Gnome, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Percival Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. His skin is fair and his fingers are delicate and long. He has done his best to style his red hair to look like a famous performer. His blue eyes lackadaisically let the world flow into them.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He left for the east, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Immigrant, Adventurer. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Percival Hornsby, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)14 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. 4 Holy water. 4 Alchemist’s fire.


Social Check DCs


Gerard Marston, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large green jacket. With a patchy silver beard and wild silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and he feels kind of lost in life

Ideals: Artistic, Entrepeneur. Flaws: Insomniac, Depressed. Bonds: Poor, Military. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Gerard Marston, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Persuasion +3, Stealth -1
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gomory Winterbourne, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. He keeps his white hair in a pixie cut. His eyes are hazel and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gomory was born with his mother's beautiful face. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Impeccable. Flaws: Selfish. Bonds: Attractive, Adventurer, In love. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Gomory Winterbourne, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)17 (+3) 9 (-1)10 (+0)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rose (20 gp).


Social Check DCs

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