Aldous Windsor, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He very much looks the part of a Doctor. His black hair is knotted and matted. He wears an eyepatch.
Personality: He likes to make people angry or surprised. He is a very good compulsive liar and kleptomaniac.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Aldous and his spouse have recently divorced.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Gomory Trollope, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He likes to wear ponchos typically of a light violet in addition to tight pants, and his gloved hand is found clutching a hand crossbow. His red hair is singed and shortened. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the west to a Bounty Hunter, Gomory learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.
Motivation: Find a way to reverse the transformation of his brother; and he'd like to take his coworkers down a peg
Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Bounty Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 3000 cp.
Dean Yorke, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a kukri. He has a small bristly mustache and wavy red hair. His green eyes dart from person to person.
Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with writing.
History: Born in the east to a Guard, Dean learned a great deal about his father's area of expertise. Dean was born on a far eastern island where he grew up under the tutelage of his father, an expert Guard. He's also a talented Armorer, but doesn't like to broadcast it.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and expand his business
Ideals: Artistic. Flaws: Disease. Bonds: Job, Immigrant, Enemies. Occupation: Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 4 (-3) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 400 gp.
Ralf Hackney, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is well dressed, constantly wearing a green suit, black shirt, and tan tie. His hair is short and black. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Ralf wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also hits on women, regardless of circumstances.
History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He now owns his own business.
Motivation: He is currently in port desperately looking for someone to get him out; and wants his loneliness to end
Ideals: Disciplined. Bonds: Has a crush, Nature, Job, Slave. Occupation: Shoemaker
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Terran, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 7000 cp. 1 Masterwork manacles. 1 Masterwork Musical instrument. 1 Silver holy symbol.
Jocelyn Carlyle, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean pastel cloak covering his clean studded leather. He wears his golden hair down. His eyes are gray.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Ideals: Justice. Flaws: Mundane. Bonds: Criminal record, Rich, Slave. Occupation: Fortune-teller
Voice: Italian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


