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NPC Generator

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Advanced [show]


Adelard Compton, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and violet workpants. His shirt is yellow, and he wears a heavy violet leather apron most of the time, and sports empty pouches on his belt. His moppish red hair is in a traditional bowl cut. His eyes are blue and he is always smoking a pipe.

Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he seems to be bored by most things

Ideals: Optimist, Gifted. Flaws: Mundane, Greedy. Bonds: Has a crush. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Adelard Compton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 5000 cp. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Dean Gracey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Shy, Racist, Depressed. Bonds: Nature, Job. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Dean Gracey, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 3 Smokesticks. 2 Acid flasks. 3 Smokesticks.


Social Check DCs


Adam England, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He sports grey clothing, slightly heavier than average wear. His golden hair is thinning but still full. He has gleaming, smiling violet eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job; and someone believes him a fraud

Flaws: Disease. Bonds: Job, Adventurer, Enemies. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Adam England, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Reynard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries greataxes. He has done his best to style his silver hair to look like a famous performer. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Reynard Mitchell, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)7 (-2) 10 (+0)10 (+0)
Skills Medicine +2, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Lewis Charlton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tan trousers with blue and black striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. His eyes are likewise blue.

Personality: Eccentric and domineering, Lewis will drive conversation. He is obsessed with his god.

History: He got into the Merchant business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Athletic, Extrovert, Fighting. Bonds: Religious, Job. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Lewis Charlton, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp.


Social Check DCs

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