Dustin Bradley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, marred by sweets. He wears a feathered hat to cover his moderate length chestnut hair. His eyes are brown and he is always smoking a pipe.
Personality: Abrasive and pushy, he has a hard time making friends. He is able to fit into much smaller and tighter spaces than normal.
History: The child of a Fortune-teller, who enjoyed hunting, Dustin was taken on many hunting expeditions. In his 11th year, his parents were killed by a goblins raid, leaving Dustin alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of goblins.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies. Occupation: Miner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Ralf Abram, Male Human [Permalink]
Personal [hide]
Description: This man wears a tan deerstalker hat and tan clothes. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is always cut to a buzz. His blue eyes peer out from beneath his deerstalker tan hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His mother raised him in a mountain cabin. Like his father and his sister before him, after school he went straight into learning to become a Fisher. He now mingles about in high society.
Motivation: He desires power and/or immortality; and expand his business
Ideals: Philantrophist. Bonds: Rich, Job, Nature, Adventurer. Occupation: Fisher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
Possessions: 1600 sp. Banded agate (4 gp).
Norman Badger, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears just a green suit. His blonde hair is heavily combed to the left. His face is scarred and worn.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.
Motivation: An old rival family wants him found.
Flaws: Ugly, Depressed, Fearful. Bonds: Rich, Family. Occupation: Banker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. A miniature golden chest with tiny emeralds lining the top (80 gp). Gold and topaz bottle stopper cork (400 gp). Gold and topaz bottle stopper cork (400 gp).
Gilbert Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a brown wide-brimmed hat and brown clothes. His hair is short and chestnut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Gilbert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the south. Gilbert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gilbert decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: To share knowledge with the world; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Logical. Flaws: Terse, Hedonist. Bonds: Attractive, Immigrant, Criminal record. Occupation: Seamstress
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Norman Branson, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. He has wavy chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has all his life been fascinated with singing.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He left for the north, certain he would find work there.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Optimist, Artistic. Bonds: Attractive, Nature, Immigrant, Adventurer. Occupation: Spy
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
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