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NPC Generator

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Advanced [show]


Theodoric Clare, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large blue jacket. He wears his black hair up. He wears an eyepatch.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: His father raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He struck the Roofer job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Nature, Job, Military. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Theodoric Clare, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Frederick Shirley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has white hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Frederick Shirley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)10 (+0) 7 (-2)11 (+0)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


John Myerscough, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. His skin is fair and his fingers are delicate and long. He has styled his black hair well, parting it to the right. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, John and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Joker. Flaws: Antagonistic, PTSD. Bonds: Attractive, Poor. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

John Myerscough, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Chrysoprase (20 gp). Alexandrite (800 gp). Iolite (20 gp).


Social Check DCs


Hubert Harper, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who sports blue clothing, slightly heavier than average wear. His hair is red, silky, and of moderate length. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Sculptor, but he was a colossal failure. He now spends his time doing works of charity.

Motivation: Further expansion of business; and to reunite with his absent mother

Ideals: Philantrophist. Bonds: Attractive, Job, Family, Religious. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hubert Harper, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 36000 sp.


Social Check DCs


Norman Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a red low-cut shirt, and a broad hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his auburn hair well, parting it to the left. His hazel eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Slave. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Norman Darby, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)17 (+3) 9 (-1)18 (+4)
Skills History +5, Religion +5
Senses Passive Perception 9
Languages Common, Goblin, Halfling, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs

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