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NPC Generator

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Advanced [show]


Solomon Ogden, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean violet cloak covering his clean studded leather. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is short and chestnut. His violet eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the west to a Stableman, Solomon learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Further expansion of business; and to find somewhere to settle down

Ideals: Persistence. Flaws: Mundane, Antagonistic. Bonds: Rich, Job. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Solomon Ogden, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Diggory Addington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a tan top hat and tan clothes. He has a hunchback. His chestnut hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady green eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism. Flaws: Ugly, Sensitive, PTSD. Bonds: Nature, Adventurer. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Diggory Addington, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)16 (+3) 10 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Odo Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. He keeps his golden hair in a pixie cut. His blue unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: To clean up the streets; and to protect his home

Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Attractive, Guardian. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Odo Cholmondeley, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Prescott, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He is an epitome of beauty. His long chestnut hair is drawn into a two foot long braid. His eyes are amber.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born several months after his father was called into army service. Geoffrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Geoffrey decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Ideals: Philantrophist. Bonds: Attractive, Military, Criminal record. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Geoffrey Prescott, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1400 sp.


Social Check DCs


Gunter Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He very much looks the part of a Layabout. He has a small bristly mustache and wavy chestnut hair. He wears an eyepatch.

Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.

History: He got into the Layabout business at a young age. He was an athlete and attended two major summer competitions. He never won. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Professionalism. Flaws: Ugly, Insane. Bonds: Job. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Gunter Fawcett, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 12000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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