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Advanced [show]


Kyle Budd, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. He has a small bristly mustache and wavy chestnut hair. His hazel eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Kyle was born in the west. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: To pay off his debts; and wants to open a new tavern

Ideals: Entrepeneur, Persistence. Flaws: Insane. Bonds: Job, Debt. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Kyle Budd, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 8 (-1)13 (+1)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Theobald Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey tunic with tan highlights, and long black pants that bunch up around his shoes. He sports a flattop hair cut. He has several tiny amethyst earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.

Motivation: A rival would like him out of the picture; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Shy, Fearful, Addict. Bonds: Rich, Criminal record. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Theobald Melancon, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)6 (-2) 14 (+2)9 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Solid gold idol (1100 gp).


Social Check DCs


Miles Hayes, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long chestnut hair reaches down to his waist. His gray eyes lackadaisically let the world flow into them.

Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. Miles is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Miles studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now owns his own business.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Bonds: Attractive, Job, Family, Religious. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Miles Hayes, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Theobald Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a slight overbite and is overall scrawny. His brown hair is unkempt and raggedy. His eyes are green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a font of random trivia from the lore and stories he has discovered

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To end his boredom; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Poor, Religious. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Theobald Garfield, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)14 (+2) 12 (+1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Lance Barlow, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a hunchback. He has a small bristly mustache and wavy black hair. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a plains tribe. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Flaws: Ugly, Shy. Bonds: Military, Nature, Rich. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Lance Barlow, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +2, History +4
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 90 pp.


Social Check DCs

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