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NPC Generator

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Advanced [show]


Dustin Harlow, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His red hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Fighting. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Nature. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Dustin Harlow, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Gomory Rodney, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his white hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. He is obsessed with his god.

History: Born in the east his family was never financially stable. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Painter soon after.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new painter responsibilities is difficult

Bonds: Poor, Attractive, Job, Religious, Nature. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Rodney, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)7 (-2) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Disguise kit.


Social Check DCs


Conrad Redfield, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light tan in addition to tight pants, he is not a threatening figure. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Conrad embodies much of what other species detest in the Humans. He is a great chef.

History: Conrad lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer, Job. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Conrad Redfield, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills History +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Masterwork Light steel shield. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Frederick Blyth, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Layabout does. He is physically well-built. His white hair is thinning but still full. His skin is flawless and his gray eyes scan people very quickly.

Personality: Frederick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Further he is a bit of a stoner and is frequently out of it.

History: Frederick was raised in a hard working conservative environment. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Layabout.

Motivation: To be a Fletcher again.

Ideals: Extrovert. Flaws: Addict. Bonds: Job, Attractive, Slave. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Frederick Blyth, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 8 (-1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Godfrey Atherton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in white turtlenecks beneath a pastel coat with brown slacks. He wears a deerstalker hat to cover his moderate length silver hair. His violet unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast mountains. When Godfrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Disease. Bonds: Job, Religious, Nature, Military. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Godfrey Atherton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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